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Question by grimmy · Aug 02, 2013 at 04:35 PM · windows8

How do I access these classes in WIndows 8?

TouchScreenKeyboard

iPhoneTouch

and possibly more. All work fine with both IOS and ANdroid but when I port my project to WIndows 8 store I get errors. There is no documentation available that I can find out how to access touch input and the screen keyboard on Windows 8 tablets and PCs.

Anyone know?

Today I have tried to port 2 existing fprojects which ran fine on IOS and Android to Windows 8 STore with disastrous results.

Is the Windows 8 implementation even finished in 4.2?.. because it doesn't seem like it is.

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avatar image equalsequals · Aug 02, 2013 at 07:29 PM 0
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You shouldn't be using iPhoneTouch, that class was deprecated versions ago. Use Touch ins$$anonymous$$d. As for the TouchScreen$$anonymous$$eyboard the first line of its class reference says it is only available on iOS and Android. You may be out of luck temporarily without the use of some Windows8 plug-ins.

avatar image grimmy · Aug 02, 2013 at 08:15 PM 0
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Okay, thanks. Yeah the game I am porting was released 3 years ago but those classes still work fine on Android and IOS. Anyway, it's a shame that Windows 8 export isn't yet up to it :( I wonder how long it will take to get it on equal footing with IOS & Android.

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