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Question by Jazza_2 · Jul 10, 2012 at 07:36 AM · inventorypuzzlepick upadventure

HELP Adventure Loot System

Heey

I'm working on a adventure game similar to

*The Secret of Grisly Manor*

Escape 3D

I would like to know how example I find a object (key) in the scene and click it, it will be added to my inventory and then if I click the object (key) in my inventory and click another object in the scene (being a door) it will call another event and do something to progress like a puzzle I'm sure use get what I mean by the games im mentioned above if use have played them.

My progress of a GUI inventory window alt text

Cheers Jazza

wip.jpg (24.9 kB)
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Answer by Faridox1 · Feb 23, 2013 at 04:07 PM

can i have the script?

but you have to create another script on c# and name it ti item.cs heres the item script :D

class MySwordItem : IventoryItem

{

 protected int damage;

 protected int durability;

 protected int weight;

 

 // This could be executed when clicked in the GUI

 void OnClick()

 {

     // Equip this sword

 }

}

can you post the script in my email wil ya?

this is my email send me the script here --> transformers_in_the_house@hotmail.com

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