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               Question by 
               fwehrmaker · Aug 18, 2019 at 12:43 PM · 
                2dshadersprites  
              
 
              one shader for multiple sprites
does anybody know how i can make a 2d shader thats spriteparent based and not spritebased? so that it renders over the whole character and not over an arm only for example. or if that isnt possible: how to merge the sprites together to one spriterenderer in runtime to make a wholesome shader like i.e an outline around a character?
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                