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Is it possible to use realtime shadows without unity pro?
I want to create a game in which the light moves as I move the camera and the shadows are generated in realtime. Is it possible without unity pro? If it is, how? Thanks for the answers in advance.
Answer by tanoshimi · Jan 02, 2015 at 05:47 PM
Step 1: Add a directional light to your scene
Step 2: Set it to cast hard shadows
THis is what I see. There are no shadows neither in the scene nor in the game. If I change the directional light's lightmapping to "realtime only" there still isn't any shadow. It's not my project, so something may be set wrong. Any tips?
Answer by tanoshimi · Jan 02, 2015 at 06:03 PM
Check the quality settings for your target player. Are shadows enabled there? And do the objects in your scene have materials that cast and receive shadows respectively?
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