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Question by Owen Burk · Oct 31, 2013 at 12:24 PM · rigidbodydisable

How can you disable a RigidBody?

I have a gun that can be picked up. Because it has a RigidBody it falls as soon as you equip it. How can you disable it or prevent it from falling. I tried

 var Gun : RigidBody
 
 function PickUp ()
 {
        Gun.active = false;
 }
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Answer by Crystalline · Oct 31, 2013 at 12:33 PM

This should do it!

 var Gun : GameObject;
 
 function PickUp()
 {
   Gun.rigidbody.isKinematic = false;
 }
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avatar image vexe · Oct 31, 2013 at 12:44 PM 0
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  • for not thinking rigidbody.enabled = false; - I'm not sure why, but the rigidbody doesn't have enabled on it. And if you try rigidbody.active = false; that will actually disable the gameObject that the rigidbody is attached to.

So you either set is$$anonymous$$inematic to true, or nuke the whole component if it's not needed anymore: Destroy(target.rigidbody);

avatar image sdgd · Oct 31, 2013 at 12:49 PM 0
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OR you could just get rid of gravity

depends what you need

avatar image Owen Burk · Nov 12, 2013 at 05:54 PM 0
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Thanks :)

avatar image vexe · Nov 12, 2013 at 05:55 PM 0
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@Owen If this resolved your problem, give it the tick :)

avatar image Owen Burk · Nov 15, 2013 at 05:59 PM 0
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