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Question by DrunkGamer · Aug 18, 2013 at 11:29 PM · destroycollisions

Why is this script now working?

This is really getting on my nerves. I can't figure out where the problem is! It's supposed to destroy a coin when the player collides with it but it doesn't, the player collides with it and nothing happens (The coin is still there).

 #pragma strict
 
 var player : Transform;
 
 function Start (){
 
 }
 
 function Update () {
 
 }
 
 function OnCollisionEnter(collision : Collision)
 {
 if(collision.transform == player);
 {
 Destroy(gameObject);
 }
 }
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Answer by lancer · Aug 18, 2013 at 11:31 PM

Try:

 #pragma strict
  
 var player : Transform;
  
 function Start (){
  
 }
  
 function Update () {
  
 }
  
 function OnTriggerEnter(collision : Collider){
     if(collision.name == "Player"){
         Destroy(gameObject);
     }
 }
 
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avatar image DrunkGamer · Aug 18, 2013 at 11:33 PM 0
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Nope, it just normally collides with the coin.

avatar image lancer · Aug 18, 2013 at 11:34 PM 0
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Is your coin collider set to Is Trigger?? And is your player called Player in the hierarchy??

avatar image DrunkGamer · Aug 18, 2013 at 11:36 PM 0
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No and Yes.

I'll check if it works by setting it to trigger.

avatar image DrunkGamer · Aug 18, 2013 at 11:42 PM 0
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Worked more than fine!

Thx guys for answering my stupid questions :3

avatar image lancer · Aug 18, 2013 at 11:43 PM 0
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Your Welcome.

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