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Question by
CarbonTech Software · Jul 08, 2010 at 04:32 AM ·
texturerenderingqualitycrosshair
How do I make the cross-hair not affected by the rendering quality?
Hello, right now I have a cross-hair that uses an image texture. Whenever I use a script to change the quality settings during the game, the cross-hair gets fuzzy and ugly.
How do I manipulate the quality settings and yet keep the cross-hair texture nice and sharp?
var position : Rect; var crosshairTexture : Texture2D;
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Best Answer
Answer by Tetrad · Jul 08, 2010 at 04:41 AM
Try turning off mip maps on the import settings for your texture.
Oh, thanks! Didn't think it was that simple :P