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Question by Void_Serpent · May 05, 2014 at 07:42 AM · scene-loadingtransitionslevel-designinteractive

How do you allow the player to freely transition between levels/scenes?

So I know about load level and load level async but I do not believe the answers I have read answer my question. I have a scene/level that is the main world, on the main world I placed a bunker door that I want to use and allow the player to go to the scene/level that is the underground bunker and return. In short I need a trigger/interface on the doors (inside/outside bunker) to allow this transition to happen freely without destroying everything in the main world and ideally without having all scenes/levels loaded all the time in the background.

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Answer by ChristianLinnell · May 05, 2014 at 01:02 PM

Are you looking for LoadLevelAdditiveAsyc?

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avatar image Void_Serpent · May 05, 2014 at 02:02 PM 0
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Definitely sounds like it, I’ll give it go.

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