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Question by IgorAherne · Aug 11, 2013 at 04:31 PM · variableclassinstancedeletescriptable object

Scriptable object gets deleted with a class that holds it?

Hello guys, could you please help me?

There is a class that holds a scriptable object variable, with that variable being initialized. Therefore instance of scriptable object was loaded into this variable.

The question is, if I delete the class that holds such variable, will the scriptable object instance be destroyed as well? Or do I have to destroy the scriptable object first, and then delete the class?

Thank you very much!

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Answer by Joyrider · Aug 11, 2013 at 05:20 PM

If your scriptable object isn't referenced anymore, Unity should handle the destruction of that scriptable object in your memory at the next Garbage Collection.

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avatar image Jamora · Aug 11, 2013 at 05:51 PM 0
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if you want to make sure it gets destroyed at the same time as the instance that references it, just do Destroy (myScriptableObject); in the OnDestroy of the referencer. Or DestroyImmediate it it's referenced from an editor script.

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