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Question by ez06 · Oct 16, 2016 at 12:21 AM · renderingpolygon-count

Is there a way to lower number of polygons for characters far away?

I have many characters visible on screen and most of them are far away from the camera.

Is there a way to render a low poly version of that mesh when the character is far away? What technique can I use to lower number of polygons from distant characters?

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avatar image Sergio7888 · Oct 16, 2016 at 01:01 AM 0
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@alex55555 You can use a LOD Group.

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