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Question by
ez06 · Oct 16, 2016 at 12:21 AM ·
renderingpolygon-count
Is there a way to lower number of polygons for characters far away?
I have many characters visible on screen and most of them are far away from the camera.
Is there a way to render a low poly version of that mesh when the character is far away? What technique can I use to lower number of polygons from distant characters?
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