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Question by johnboydump · Sep 08, 2014 at 06:44 PM · renderinginvisible-objectpolygon-count

Imported Model Sometimes Invisible

Hi all

I have an intermittent problem Unity. I have imported some animated, 3D human models (around 3k polys each) and bring them into my scene as prefabs. Sometimes (~20% of the time) they don't render. The game runs fine in every other way. I have a feature where you can click on the humans to view information, and if I click where they should be standing this still brings up the information. The frame-rate is also fine.

Has anyone else come across this problem? If I flip from my game viewport to my scene then back again the models all appear. The problem also exists in standalone builds as well.

Any help greatly appreciated!

Edit: I tried dropping the polys in my models to ~500 and the issue still persists...

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Answer by johnboydump · Sep 08, 2014 at 08:15 PM

I have appeared to solve this. Some of my imported models did not have the root node set. I'm not an expert on models / animation so not sure why this would only lead to intermittent problems, but it did!

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