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Illumination through walls
I have a problem: a Point Light lights up a room, but a little light arrives in another room through a wall... now i show you two images:
Images shows the other rooms where I don't want this light bug: in the first image there is not this bug, and you can see inspector of the point light, but in the second image there is the bug.
Walls and floors are firmly connected (there is not holes) but i can't understand this problem.
Shot in the dark: Confirm your walls' $$anonymous$$esh Renderers are configured to "cast shadows: on"? . If you are not clipping back faces of your walls, you may want to set 'em to "cast shadows: two-sided".
cast shadows property is already ON, and two-sided mode doesn't solve the problem :(
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