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Question by $$anonymous$$ · Nov 16, 2014 at 05:34 AM · smoothfadelodcrossfadedetail

Smooth terrain LOD transitions?

I'm using Unity 5 and I notice that unity appears to be automatically applying some sort of LOD (level of detail) effect to my terrain. I like that. But, it give a fairly obvious "snap" appearance as I walk forward, each time a new higher detail level appears on a hill in front of me. I'm wondering if there is a way to make it fade or smooth transition between these detail levels. I tried adding a "LODgroup" component to my terrain, which allows me to select "crossfade". However, this did absolutely nothing.

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Answer by Eric5h5 · Nov 16, 2014 at 05:46 AM

Not without creating your own terrain system, but since all LOD systems have drawbacks, the usual method is just to disguise the transitions in the first place (with vegetation, mainly).

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