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This question was closed Aug 17, 2013 at 07:26 AM by Fattie for the following reason:

Duplicate Question

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Question by qwertyk31 · Aug 17, 2013 at 06:23 AM · javascriptcollisionload level

On collision load level

I need to have the next level load when the player contacts the cube here is what I have this script has been added to the cube

 function OnCollisionEnter(collision : Collision) {
         
         Application.LoadLevel (2);
     }

When the player hits the cube nothing happens

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avatar image Sajidfarooq · Aug 17, 2013 at 06:25 AM 0
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Does the player have a collider attached? Does the cube have a collider attached? Does the player have a rigid-body attached? Does Level 2 actually exist, i.e, is it added to the project in the build settings?

avatar image qwertyk31 · Aug 17, 2013 at 06:42 AM 0
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yes, yes, no but when i add one it the first person script stops working, and yes

avatar image Sajidfarooq · Aug 17, 2013 at 06:50 AM 0
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Two things:

1) Try making the cube a rigidbody

2) For collisions with the character controller, you generally need to use OnControllerColliderHit on the character controller, ins$$anonymous$$d of OnCollisionEnter , but of-course your script is attached to the Cube, not the character controller, so its fine.

avatar image clunk47 · Aug 17, 2013 at 08:16 AM 0
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Jesus Christ put some effort into your question...

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