- Home /
Editor controls problem
I just jumped to Unity 4.5 from 3.5. In 3.5, if I selected an object and pressed F, the camera would focus that object and stay focused to it as I rotated. In 4.5 this doesn't work anymore. Is there some new hotkey or setting I have to use to enable this in 4.5?
That's quite the big jump. Could you elaborate more on the missing feature? Like, if I hit F, the cam would focus on an object, and when I rotate, it's still focused. What was the exact behaviour in 3.5?
Your answer
![](https://koobas.hobune.stream/wayback/20220613151335im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Is there a way to manually resize the controls inside an editor window at runtime? 1 Answer
Unity Editor RMB + WASD FPS flyby controls not working 1 Answer
How do i move around in the editor without using arrow keys or middle click. 1 Answer
Controller axes (specifically the triggers) work in-editor but not in build? 0 Answers
Panning Game Tab 1 Answer