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Question by
liszto · Jun 30, 2014 at 11:43 PM ·
androidshaderiostransparent
Transparent Detail on mobile
Hi, everybody and shader masters !
I try to create a shader on iOS (Android) that could display a double texture renderer. One with my texture with alpha and the second that is combine with the previous one and display detail when the player zoom on it.
I use unity Sprite Renderer and it seems some shader feature are not supported with this component as "fixed4".
If someone have an idea to create this shader or some tips ?
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