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Question by amit · Dec 29, 2010 at 07:50 AM · polygon

how many face is suggested per object, per project

hi, im using maya for modeling, i remember reading somewhere about the suggested number of face per object, and per scene but i cant recall where it was. anyone ? please help.

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Answer by Paulius-Liekis · Dec 29, 2010 at 07:57 AM

The question can't be answered without more details:

What hardware are you targeting? Which platform? How many % of these vertices will be skinned? What kind of shaders are you going to use? How many texture slots? How many different materials?

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avatar image amit · Dec 29, 2010 at 08:02 AM 0
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hi sorry for not mentioning, its for iphone. and also re$$anonymous$$ds me, is there a differnce for iphone3, iphone4, ipod? and if so, does it involve many changes in the code? thnx for the fast repaly:)

avatar image amit · Dec 29, 2010 at 08:06 AM 0
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and for the other critetia, well i didnt realize that these things matter. i plan for 2 main polygons, and many prefans. all skinned. dont know about shaders and so, where can i found more to read about this. thnx again.

avatar image Paulius-Liekis · Dec 30, 2010 at 09:15 AM 0
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That's the best answer I have: http://answers.unity3d.com/questions/32689/optimal-of-faces-for-many-mesh-scene-for-mobile

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