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Unity project wont open
I was using occlusion culling on unity when the program crashed,
when i try to start unity it doesn't want to open the last project that i was working on, in task manager it says that the program is not responding,
if i hold alt i can start a new project and it works but, ive spent weeks on a project and now i cant open it,
is there anyway that i can use the project that i was working on again
thanks
$$anonymous$$aybe next time make another duplicate of project in case of emergency like this. (Talking in a nice way)
One more thing, I don't know what is occlusion culling. If it's a script, delete that script then try to open it. If it's not a script, I don't know what to do know.
Answer by AlvinHerawan · Oct 30, 2012 at 11:56 AM
My project crashed once and cannot be opened again. What worked for me was to open that project on different computer, export the package and the re-import the package in the computer that was crashed.
Hope this works for you too.
Answer by jaszunio15 · Jan 26, 2017 at 04:36 PM
I've had the same problem and what I've made is delete all *.meta files in "Assets" folder in my project. Unity had to import all assets again and the project still works good :)
You can also delete the last added script from assets and try to import it again. Maybe it would help.
I just stumbled on this issue and I paniced a bit. After reading this I realized something was probably off with some new folders and managed to fix it by cutting out the foldername with the issue. Somehow one foldername would never load. Probably some metadata lost in oblivion. I tried after being able to open unity again, I tried creating a new folder with the same name that initially had the problem and instantiating objects from it. But it never worked. Creating a new folder with a different name made everything work again. Scary business. Always do backups!
Answer by magicbananna · Jul 17, 2016 at 08:39 AM
OK Guys, What is happening is after a crash, the scripts that have caused your crash or contributed to it can't compile upon restart. follow these step to fix it.
Make a backup
remove your scripts folder
open your project.
re-import your scripts folder.
apply the scripts back to where they were.
save project and scene
If that doesn't work: reinstall unity then follow steps.
Answer by error17 · Dec 22, 2015 at 09:05 AM
I deleted ./Library/BuildSettings.asset That or deleting ./Library/metadata/ folder
Well I did that on my project and now its completely broken : /
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