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Question by animatefi · Nov 21, 2011 at 01:48 AM · animationcharactercontrolsthird-person

Alan Wake style 3rd person character controls, help!

Hey, Im doing a 3rd person horror game as my degree work and now im trying to get my characters animations to work with the controls. This video i captured will give a idea of the controls im going to have in the game:

Example video of my characters controls

Controls in a nutshell:

  • Character can't face the camera, camera always rotates with the player.

  • mouse can move freely, character rotates when going far enough in x axis.

  • I have fps input controller. Because i want sideways movement in keyboard to be strafing not rotating.

So my questions are:

  • What kinda code should i use to apply my animations to walk, strafe(left,right), and walk backwards?

  • What kind of code should i use to apply animation to the character when she starts to rotate around herself (mouse looking)?

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Answer by animatefi · Nov 22, 2011 at 08:29 PM

I found out the solution to the first question already, the script goes like this:

function Update () {

animation.wrapMode = WrapMode.Loop;

if (Input.GetAxis("Horizontal") > 0)

{ animation.CrossFade("straferight");

 }
 else if(Input.GetAxis("Horizontal") < 0)

 {
     animation.CrossFade("strafeleft");
 }
    if (Input.GetAxis("Vertical") > 0)
 {
     animation.CrossFade("walk");
 }

 else if(Input.GetAxis("Vertical") < 0)
 {
     animation.CrossFade("backwalk");
 }
 else
 {
     if (Input.GetAxis("Horizontal") == 0)
         {
         animation.CrossFade("idle");
         }
 }

 }
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