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How to deal with light mapping in Unity3.3
I got a technical matters,The Unity2.6 has texture mapping,bump mapping, light mapping,reflection mapping for setting,but I can't find the same setting of light mapping in Unity3.3
thanks in advance...
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Answer by Eric5h5 · Apr 16, 2011 at 12:40 AM
If you're using Beast in Unity then you don't have to deal with it manually. Otherwise, the old lightmapped shaders are in the Legacy Shaders section.
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