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Question by UnrealIzzy · Sep 05, 2012 at 03:16 PM · gamenewquitone

New Game & Quit Game in 1 script

Hi guys, I am working on my Main Menu for my game, And I am making a script to Start a new game and quit game. But instead of making 2 script I have decided to put it all in one.

 var newGame : boolean;
 
 function OnMouseUp(){
  if(newGame)
  newGame=true;
  Application.LoadLevel("Level_1_Awake");
  }else{
  Application.Quit();
  
 }

I have not done this before thus I can't get it to work. I want it to be a "Boolean" which I believe would make it easier, So if I tick a box then the game would know whether to Quit the application or Load level 1.

sorry about the script being messy. Thank you in advance! -Izzy

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avatar image Fattie · Sep 05, 2012 at 03:50 PM 0
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you cannot/do not quit Apps.

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Answer by save · Sep 05, 2012 at 03:34 PM

This should work as long as you have a collider on the object:

 var newGame : boolean;
 
 function OnMouseUp () {
  if (newGame) {
      Application.LoadLevel("Level_1_Awake");
  } else {
      Application.Quit();
 }
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avatar image UnrealIzzy · Sep 05, 2012 at 03:38 PM 0
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Thanks mate works perfectly :D Final Code:

var newGame : boolean;

function On$$anonymous$$ouseUp () { if (newGame) { Application.LoadLevel("Level_1_Awake"); } else { Application.Quit(); } }

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