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Question by
SoBiT · Jun 10, 2013 at 04:43 PM ·
navmeshnavmeshagentpathfinding
Find path around NavMesh Obstacles
Hello
how can I make my NavMeshAgent finding pathes around NavMesh Obstacles? At the moment they collide with the agent but the agent just pushes them out of his way (they are rigidbodies).
I'm sure there is a way, but I can't find such an option.
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