- Home /
Question by
JackTheKreator · Apr 02, 2016 at 04:52 AM ·
fpsparticles
Muzzleflash Particle Problem
I made a muzzleflash with the firecloud particle. But since IRL muzzle flashes are cones, not balls, I made a system like this: Particles get smaller over lifetime, and go forward really fast. So it makes a really cool cone effect. but when the gun recoils back and forth, it spawns particles inside the gun. Is there a way to parent particles to their emitter?
Comment
Answer by Cherno · Apr 02, 2016 at 11:13 AM
Yes. Set the Simulation Space option to Local in the main ParticleSystem overview.
Your answer
Follow this Question
Related Questions
special advance gun attack 2 Answers
Android: FPS halt when doing things for the first time 2 Answers
How to create shoots 2 Answers
Particles , Altas or Separate ? 0 Answers
FPS Animation with particles 0 Answers