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Question by
vinayaiyappa · Jul 30, 2018 at 05:45 AM ·
ioscrashaugmented-realityaugmented realitycrashing
IOS crashes with an EXC_BAD_ACCESS on a thread running com.apple.avfoundation.videodataoutput.bufferqueue
I'm building an AR application using MaxST using Unity. This app works fine on Android, without any issues. However, when building to iOS, there are repeated crashes with the error mentioned above.
Please suggest a fix.
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