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Switching from AR scene to normal unity scene crash using android
hello , I have two scenes 1st is the menu and the 2nd is the AR scene using AR foundation and AR Core extension .
so when I try to get back from the AR scene back to the menu the app crash on android . the AR scene contain : 
1. AR Session Origin : with AR Plane Manager , AR Anchor Manager , AR Cloud Manager , AR Ray Cast Manager
2. AR Session : with AR Input Manager
3. AR Core Extensions 
4. AR Cloud Controller 
for the switching from the Menu to the AR Scene I use :
 LoaderUtility.Initialize();
 SceneManager.LoadScene(1, LoadSceneMode.Single);
for the switching from AR scene to the menu I use : 
 SceneManager.LoadScene(1, LoadSceneMode.Single);
 LoaderUtility.Deinitialize();  tried disabling all the AR component or destroying the gameObjects 
tried disable all the plane detected and the plane manager and didn't work 
searched a lot and didn't find an answer hope some one can help .
thanks
Same issue here, no crash on iOS. Dear Unity, you there? We need you!
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