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Question by oliver-jones · Feb 05, 2011 at 06:44 AM · animationmayasmoothbind

Importing Smooth Bind From Maya - Unity

Hello,

I have an animation of an arm in Maya which is using smooth bind joints. When I import this into Unity, the arm does not animate. The joints have the animation, but the mesh of the arm isn't following it - Why is this?

Can someone help me please??

Thanks

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avatar image Jaywalker · Feb 05, 2011 at 07:38 AM 0
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Hey! smooth skinning shouldn't be a problem, I use it all the time. Are there any other details you can give? $$anonymous$$aybe do a clean test case (maybe a bound cylinder or something in a clean scene) and then figure out whats different in your "problem" scene?

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Answer by oliver-jones · Feb 06, 2011 at 11:56 PM

Got it working - turns out I was doing something wrong within Maya -- I needed to place my joints into the arm as a child

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