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Question by bigbat · May 22, 2013 at 02:49 PM · inspectorcomponents

Displaying tooltips hint for variables in inspector

Hi to all.

Is it possible for variables in our script to have tooltips and when in inspector we hold mouse over them ,their tooltip be displayed,just like standard unity components(i.e. light component)?

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Answer by instruct9r · Jul 18, 2015 at 11:43 PM

For anyone still wondering about this, it's been added to Unity: Just use:

 [Tooltip("The information that will be displayed")]

Above the definition of the variable, to which you want to add a Tooltip...

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avatar image ocimum · Nov 03, 2015 at 12:21 PM 0
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I tried this, but it just will be displayed always even not hovering with the mouse on the inspector attribute field. I used it the same way you posted it, is there something i am doing wrong? Or is it a bug in the unity editor?

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Answer by roojerry · May 22, 2013 at 02:56 PM

There is Pimp My Editor: Tooltips in the Asset Store for this kind of thing

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avatar image bigbat · May 22, 2013 at 07:31 PM 0
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Thanks for reply,but i cant buy from asset store,therefore i search for a way to Implement it myself. I would welcome any help.

avatar image roojerry · May 22, 2013 at 08:15 PM 8
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Well I did a bit off digging and learning and found that its not too terribly hard to get tooltips to show up in editor windows.

 EditorGUILayout.IntField(new GUIContent("VariableName", "tooltip"), intValue);

Fromt there, however, you will need to write a Custom Inspector to handle the variables you want tooltips for.

avatar image saucerman roojerry · Jan 18, 2017 at 09:54 AM 0
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this is really helpful

avatar image bigbat · May 24, 2013 at 07:57 AM 0
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Thanks for your answer.i will try it

avatar image Chris12345 · Jul 18, 2015 at 11:38 PM 0
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Thanks, brianruggieri :)

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