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Array of usable MonoBehaviour's selected from Project View
Hello!
I am looking for a way to create a array with MonoBehaviour's, that I could assign at Inspector View by selecting from Project View and then in script use AddComponent with a value from this array.
I have attempted public MonoBehaviour[] InputMethods
, but that only accepts behaviours found in the Scene.
I am looking for a way to add scripts as I can add prefabs from project when using GameObject
type.
Can I do this, and if so, how?
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