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Question by daymont87 · Jan 10, 2013 at 12:38 PM · gameobjecttagdifferentwith

Find GameObjects With different Tag

Hi! I need find GameObjects With different Tag and put it in the one array, i'll try do it this way: (but it write me, that "Array index is out of range")

 var waypoints: GameObject[] ;
 var player2: GameObject[] ;
 var player3: GameObject[] ;
 
 function Update () {
 
     player2 = GameObject.FindGameObjectsWithTag("Player2"); 
     player3 = GameObject.FindGameObjectsWithTag("Player3"); 
        
     waypoints[0] = player2[0] ; //Error here: Array index is out of range
     waypoints[1] = player3[0] ;
     
 }

Maybe anyone know other way how can i do this?

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avatar image whydoidoit · Jan 10, 2013 at 12:42 PM 0
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Have you initialized the waypoints array to be the correct size?

avatar image daymont87 · Jan 10, 2013 at 01:00 PM 0
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Initialized? $$anonymous$$mm, just this way "var waypoints: GameObject[]", it's not enough? How can i set correct size?

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Answer by FL · Jan 10, 2013 at 01:09 PM

Like whydoidoit said, the array needs to be initialized. Change

var waypoints: GameObject[] ;

to

var waypoints: GameObject[] = new GameObject[2];

For a 2 position builtin arrays. You can also initialize by the editor (put a size number like 2) or use non-fixed size arrays too.

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Answer by Lovrenc · Jan 10, 2013 at 01:12 PM

 var waypoints: GameObject[] ;
 var player2: GameObject[] ;
 var player3: GameObject[] ;
 
 function Update () {
 
     player2 = GameObject.FindGameObjectsWithTag("Player2"); 
     player3 = GameObject.FindGameObjectsWithTag("Player3"); 
 
     waypoints = new GameObject[player2.length + player3.length];
 
     waypoints[0] = player2[0] ; //Error here: Array index is out of range
     waypoints[1] = player3[0] ;
 
 }
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avatar image daymont87 · Jan 10, 2013 at 02:11 PM 0
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Thanks, this works too)

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