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Question by Vivaci2 · Dec 14, 2016 at 03:20 PM · unity 53d modelimport model.fbx.obj

Import 3D Model (.FBX or .OBJ) into Unity at runtime from Web Url

Hi everyone,

I'm trying to find a way to import a 3D model in either .fbx or .obj format into a Unity scene at run time from a web URL. I'm trying to make a personal Unity application that lets me download and load 3D files from a web server that my friends can upload to.

Is this possible? If so, are there scripts for it already or can someone point me in a good direction?

Thanks!

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avatar image chiddaan · Apr 13, 2017 at 08:30 PM -1
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Were you able to do it, my friend?

avatar image Lesliehdez · Jan 15, 2018 at 07:34 PM 0
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Wich option used it for this to solve ? I need to do the same and I cant find.

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Answer by rickomax · Jun 21, 2017 at 10:35 PM

https://www.assetstore.unity3d.com/en/#!/content/91777

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Answer by tomekkie2 · Dec 14, 2016 at 04:38 PM

There are plenty assets free and paid on AssetStore and this script on wiki: http://wiki.unity3d.com/index.php/FastObjImporter - regarding import of obj files at runtime.

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avatar image chiddaan · Apr 13, 2017 at 08:15 PM -1
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But FastObjImporter or ObjImporter doesn't use the URL, does it?

The downloaded object from URL is in System.Byte[] format.

Can you suggest some free assets on assetStore?

avatar image Joe-Censored chiddaan · Apr 13, 2017 at 11:30 PM 0
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@chiddaan FastObjImporter uses local files it appears. Try using the WWW class to download the obj from the URL before opening with this.

avatar image chiddaan Joe-Censored · Apr 13, 2017 at 11:45 PM 0
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Hey Joe,

As I said, I have downloaded the object(.obj) using UnityWebRequest. It's in System.Byte[] form.

Now I am just trying to use it as a GameObject in my scene.

I am trying to figure out, how to use this code and my Byte[] to talk to each other.

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