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Compiler errors when opening unity
Before when i had just created the scripts and added them to the hierarchy they were working fine. But now when I open the project almost all the scripts have compiler errors even the ones built into the first person controller! I added a script i made in C# to it and that also has errors but before it was working just fine! What should I do!
Did you update or otherwise tweak settings on Unity/$$anonymous$$ono/$$anonymous$$onoDevelop? If you open an empty project, does this still happen? What are some of the errors you're seeing? If you don't have a backup, I'd make one pronto.
Try opening $$anonymous$$ono without Unity and rebuild to see if you can isolate the problem. What errors are you getting?
When I open the project I get compiler errors on the scripts built into the first person controller and in my own personal script. When I go to debug them in monodevelope it says there are 63 errors in the script. That never happened last time i was in the Project.
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