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Question by The Master · Jan 17, 2013 at 05:22 PM · scenemovewallsfix

Walls move when the character moves !

Hi, I'm facing a problem for a long period and i don't know how to resolve it, i have made a vidéo that will explain better than me (only 12 seconds) : http://www.youtube.com/watch?v=AwlRGxKeKS8 As you're seeing, the walls don't stay fix but they appear and disappear when the player moves. So if you know how to resolve the problem please tell me how. Thank you very much. (Sorry about my english)

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avatar image dorpeleg · Jan 17, 2013 at 06:30 PM 0
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You made your video private. We can't view it.

avatar image The Master · Jan 17, 2013 at 07:20 PM 0
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I'm so stupid, sorry, i madeit public now.

avatar image dorpeleg · Jan 17, 2013 at 08:12 PM 0
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I'm not sure what you mean. In the video I can see the walls all the time, it only seems like they are moving closer to each other. please try to explain your problem.

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Answer by RAJ_VH · Jan 17, 2013 at 08:46 PM

Are the walls attached to your player? If so detach them.

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Answer by Slev · Jan 17, 2013 at 08:46 PM

Technically speaking, if you were to approach something like that in real life you would see a similar phenomena occur. However, I'll assume that when viewed in the editor you see the co-ordinates move.

That being said, seeing some of your code might be a good start.

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Answer by dorpeleg · Jan 17, 2013 at 08:59 PM

I think I know what it is.

It might be the camera.

Try increasing the far clipping plane, that might solve it.

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Answer by derpherpmcfries · Jan 19, 2013 at 07:00 PM

It's the render distance.

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avatar image dorpeleg · Jan 19, 2013 at 07:30 PM 0
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That's what I was thinking, but he sad he changed the far clipping of the camera (which should help) but it didn't... so either its WAY too big even with max far clipping or it's something else.

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