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Hello Guys, I have a big Problem with a Error.I can't fix them.Can you help me?
Here are the Problems:
Could not start compilationWin32Exception: ApplicationName='"D:/Tien's Programme/Unity/Editor/Data/Mono\bin\mono.exe"', CommandLine='"D:/Tien's Programme/Unity/Editor/Data/Mono\lib/mono/unity\smcs.exe" @Temp/UnityTempFile-323858e678d677c4c8a31657ee5c526f', CurrentDirectory='C:/Users/Skyblues Laptop/Documents/MOJ/Assets/..' System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) System.Diagnostics.Process.Start () (wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start () UnityEditor.Utils.Program.Start () (at C:/BuildAgent/work/14194e8ce88cdf47/Editor/Mono/Utils/Program.cs:30) UnityEditor.Scripting.Compilers.ScriptCompilerBase.StartCompiler (BuildTarget target, System.String compiler, System.Collections.Generic.List`1 arguments) (at C:/BuildAgent/work/14194e8ce88cdf47/Editor/Mono/Scripting/Compilers/ScriptCompilerBase.cs:71) UnityEditor.Scripting.Compilers.CSharpCompiler.StartCompiler () (at C:/BuildAgent/work/14194e8ce88cdf47/Editor/Mono/Scripting/Compilers/CSharpCompiler.cs:31) UnityEditor.Scripting.Compilers.ScriptCompilerBase.BeginCompiling () (at C:/BuildAgent/work/14194e8ce88cdf47/Editor/Mono/Scripting/Compilers/ScriptCompilerBase.cs:39)
And The second Problem: Could not start compilationWin32Exception: ApplicationName='"D:/Tien's Programme/Unity/Editor/Data/Mono\bin\mono.exe"', CommandLine='"D:/Tien's Programme/Unity/Editor/Data/Mono\lib/mono/unity\us.exe" @Temp/UnityTempFile-e55d770440f783441b2661abe463db66', CurrentDirectory='C:/Users/Skyblues Laptop/Documents/MOJ/Assets/..' System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) System.Diagnostics.Process.Start () (wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start () UnityEditor.Utils.Program.Start () (at C:/BuildAgent/work/14194e8ce88cdf47/Editor/Mono/Utils/Program.cs:30) UnityEditor.Scripting.Compilers.ScriptCompilerBase.StartCompiler (BuildTarget target, System.String compiler, System.Collections.Generic.List`1 arguments) (at C:/BuildAgent/work/14194e8ce88cdf47/Editor/Mono/Scripting/Compilers/ScriptCompilerBase.cs:71) UnityEditor.Scripting.Compilers.UnityScriptCompiler.StartCompiler () (at C:/BuildAgent/work/14194e8ce88cdf47/Editor/Mono/Scripting/Compilers/UnityScriptCompiler.cs:57) UnityEditor.Scripting.Compilers.ScriptCompilerBase.BeginCompiling () (at C:/BuildAgent/work/14194e8ce88cdf47/Editor/Mono/Scripting/Compilers/ScriptCompilerBase.cs:39)
Help me,please.I will continue with my Progect Mall Of Juicey
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