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Applying a texture to a sphere
I've been trying to figure out how to apply a texture to a sphere in Unity. Everywhere I look, I get the same answer: "Just drag and drop the texture from the Project pane onto the sphere (in the Hierarchy view)." However, when I do that, this is what I get:
I'm extremely new to Unity so I apologize if this is a stupid question. But can someone tell me what I'm doing wrong and how to properly apply this texture to the sphere?
It is meant to "just work". Where did the sphere come from?
You drag it on the sphere in the Hierarchy pane, not the Scene view or the Game view.
You need to make a $$anonymous$$aterial out of your texture, then drag and drop that.
https://docs.unity3d.com/Documentation/$$anonymous$$anual/$$anonymous$$aterials.html
Answer by abfootballz · Apr 03, 2020 at 06:14 AM
Create a material and then drag and drop. Right-click on the project folder and then add a material. Drag and drop the texture on Albedo. Then drag and drop the material to the sphere.
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