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Question by ISlandFace · Apr 27, 2013 at 12:51 AM · linerendererbatchingdrawcallsbatch

Dynamic batching line renderer

In my game I instantiate a bunch of line renderers that don't destroy and thought that they should batch. All using the same material, same scale, same everything but I end up having 500 draw calls and 0 batched. Do line renderers not batch?

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Answer by cagezero · Apr 27, 2013 at 02:36 AM

Unfortunately, line renderers do not batch. However, if you use Vectrosity to draw the lines you can achieve dynamic batching.

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avatar image ISlandFace · Apr 27, 2013 at 08:11 PM 0
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Thanks! I'll look into Vectrosity

avatar image cagezero · Apr 29, 2013 at 02:33 AM 0
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Sure thing! If your question is answered, please consider marking this as the correct answer ^_^

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