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Question by
DawidMoza · Feb 16, 2017 at 03:01 AM ·
shadershadersshader programmingshaderlabshader writing
Shader inverts uv map only once, how to fix it?
So it looks like that - when I attach my script with shader to camera, uv.x is inverted, but when I attach it for a second time and more, everything works perfectly fine! The problem isn't with source image, but with image that I want to add to my source.
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