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Unity3D Windows Azure and Crossdomain
Hello everybody,
I'm a bit stuck with my unity app. I just deployed my application on windows azure. For the details, I have my web player file at siteroot/0/.unity3d
I use Uniweb to communicate with my web role (same as the one where the .unity3d file is located, so, it's the same domain)
But when I send HttpPost to my asp.net page I got this exception : SocketPolicyClient1: Incoming GetPolicyStreamForIP
SocketPolicyClient1: About to BeginConnect to x.x.x.x:843
SocketPolicyClient1: About to WaitOne
SocketPolicyClient1: WaitOne timed out. Duration: 3002.1718
SocketPolicyClient1: Caught exception: BeginConnect timed out
Exception: Unable to connect, as no valid crossdomain policy was found
But I have a crossdomain.xml located at siteroot/0/
xml version="1.0"
cross-domain-policy
allow-access-from domain="*" to-ports="1-65536"
cross-domain-policy
I don't know why my unity app don't communicate with my (same) asp.net webrole. It worked well when I built windows app but with web player it fails.
Thanks a lot !
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