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Question by
Ronald_McScotland · Apr 27, 2016 at 08:27 AM ·
deferred renderingforward rendering
Poor performance in Forward Rendering
Hello,
I've been using forward rendering in my game. While doing some optimisations, I tried using deferred rendering, and noticed that I get around half as many batches in deferred, and much better frame rate. I'm using only 1 directional light, so in my understanding, forward rendering should give better performance. What's going on?
Comment
Hi, it's very difficult to help without more details, it depends on so many parameters. The frame debugger should help you understand what is happening with both settings.