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               Question by 
               Thilan · Dec 31, 2013 at 03:52 AM · 
                timetimerflashlightplaymaker  
              
 
              Unity and Playmaker - Flashlight Decrease Logic
Hi, I am trying to create a system where every 60 seconds, my flashlight will "decrease in light" by 10 (range). This is basically simulating a battery running out of battery slowly. How would I do this logic in Playmaker? I understand the logic, but I don't know how to pull it off with the actions listed. Thanks in advance!
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