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Question by Mawz · Aug 25, 2012 at 08:13 AM · timetimerjava

Timer help please

Hey,

so i am trying to create a time that starts when i hold my firing button down and then counts down when i release the button.

im not looking for exact code im just looking for a place to start looking at?

according to my gues it has to do with Time.time and setting it equal to some variable

but i am probably wrong so i would appreciate some help thank you all for your time.

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avatar image Fattie · Aug 25, 2012 at 11:19 AM 0
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simply use "Invoke" which is the timer command in Uniuty3D

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Answer by fafase · Aug 25, 2012 at 08:17 AM

ok so no code just pseudo code

if button is held down then start counter

temp counter += deltaTime

else if button is up then stop temp counter is assign to counter and back to 0

So you need Input.GetMouseButton that returns true as long as you press. Then Input.GetMouseButtonUp returns true when you release the button

other way is

if button is down then start counter

start counter= time

else if button is up then stop counter = time

total = stop counter - start counter;

this time you use GetMouseButtonDown and GetMouseButtonUp

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avatar image Mawz · Aug 25, 2012 at 10:05 PM 0
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perfect thank you for the help.

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