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Question by
TheMatrix · Apr 13, 2013 at 01:08 PM ·
fbximporter
number of objects
3ds max 2011 one is a single object(003).
but, fbx exported
In Unity 3d 4.12f Basic > hierachy
Is split into two objects. 003_MeshPart0 003_MeshPart1
I want objects to match the number on the number of objects 3ds max and Unity 3D.
What should I do to solve the problem?
qa.png
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Comment
Answer by Graham-Dunnett · Apr 13, 2013 at 03:30 PM
Unity supports up to 64k vertices per asset. If you are importing an asset with more vertices the model will be split into two (or more) parts.
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