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Question by TurboHermit · Apr 12, 2013 at 11:35 AM · characterfontoffsetspacing

Fixed text spacing

Hi there! I've had a little bit of a run-in with some interface problem. I have a label in which I want the characters (in this case numbers) to have a fixed offset to each other. I'm trying to get it neat and clean instead of parsing every character to a different variable or something. This is what I'm trying to accomplish:

alt text

The top being what I have, the bottom what I'm trying to get. Can anyone help me with this?

8472-ui_levelselect_window1.jpg (68.4 kB)
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Answer by gheeler · Apr 12, 2013 at 11:56 AM

you could do it easily enough by splitting them..

 char[] chars = yourString.ToCharArray();
     Rect r = new Rect(0, 0, 20, 20);
     for (int i = 0; i < chars.Length; i++)
     {
         GUI.Label(r, chars[i].ToString());
         r.x += 20;
     }

may be a better way though. certain fonts i think use equal space for each character

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avatar image TurboHermit · Apr 12, 2013 at 01:05 PM 0
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Yeah I'd prefer another way, because this way makes extra interface elements and isn't thát performance balanced.

avatar image gheeler · Apr 12, 2013 at 01:16 PM 0
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then best bet might be a certain font.. dont know if its to do with the formatting or the actual font that makes some equal character spacing

avatar image fafase · Apr 12, 2013 at 01:38 PM 0
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Have you read this http://forum.unity3d.com/threads/12723-Font-Line-spacing-amp-$$anonymous$$erning-in-GUI-system?

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