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realtime shadows on spotlight?
I cant get any shadow from a spotlight. i´ve set the rendering path to deffered lighting and now I cant see any shadows. Not even from the directional lights. can someone help?
Hey see this once:
https://www.dropbox.com/s/ffnyj9549gjo66t/3.%20Creating%20the%20environment.pptx?m
give me ur mail id. i will send the video file.
oh for goodness sake. don't give out your mail address. that's incredibly silly. just put the video on youtube or in the dropbox you already have.
Ok. $$anonymous$$R Louis. sorry for asking that. I will share a video in youtube. And i am in starting position to answer questions. so i don't know how to reach. ok thank you.
that is an excellent answer to the question. case closed.
i'm being sarcastic. that's not an answer at all. it's a comment.
I came here because I wanted some information about the little warning in Unity Editor for my spot light "Only directional lights have shadow in forward rendering". I'm sad to see there's no answer here.
I will convert all these so-called 'answers' to comments. Hopefully someone will supply a real answer to help you (sorry I cannot).
I have done some research and found that shadows in deferred rendering have been rather buggy since Unity3.x. Unless it is absolutely necessary, I would avoid deferred rendering. I cannot test anything out in my editor due to not owning a PRO license.