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Lightmapping Problem
So in an attempt to help optimize my game I've been trying to to light map my scene, unfortunately i have no clue what I'm doing wrong. I've changed ever single light mapping setting and light mapping UV settings trying to get it to match Realtime lighting, but I'm ending up with blurry jagged shadows. Help... Please...
Lightmapped:
Realtime:
Check the example of lightmapping shown on this manual page. It has a similar effect exemplified as to the result you are getting. They have just explained how you can go from your realtime effect to your lightmapping effect using some of the lightmapping settings.
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