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Question by ReflexGames · Aug 20, 2014 at 10:46 PM · audiogun

Help with Gui texture/Audio

Hey i have a gun script that works great but i need to transfer it from pc to android. Like instead of me clicking the scene i want it so when you press a gui texture, it fires, like on the pc version. But, i also need a gunshot sound to play when i touch the gui texture, as i shoot the gun.

Here is the gun script!

var Bullet : Transform; var Spawn : Transform;

function Update () { if(Input.GetButtonDown("Fire1")) { Shot(); } }

function Shot() { var pel = Instantiate(Bullet, Spawn.position, Spawn.rotation); pel.rigidbody.AddForce(transform.forward * 10000);

}

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avatar image ReflexGames · Aug 20, 2014 at 10:47 PM 0
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sorry about the script its really organized.

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Answer by Turbine · Aug 20, 2014 at 11:32 PM

An easy way is to use Unity's dreadful GUI system. I don't recommend it at all for your final release. It doesn't handle variable screen sizes by default so I'm going to leave that nugget for you.

 public class Gun : MonoBehaviour
 {
     public Rect buttonPos;
     public Texture buttonTexture;
     public GUIStyle style;
     void OnGUI()
     {
         
         if ( GUI.Button(buttonPos,buttonTexture, style) //both draws the button and checks if it's been clicked
             && Time.deltatime > 0 )    //and if the game isn't paused
         {
             Shoot();
         }
     }
     void Shoot()
     {
         //stuff
     }
 }
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avatar image ReflexGames · Aug 21, 2014 at 02:44 AM 0
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Do i just add this to the gun or the gui texture?

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