- Home /
Ani.Mate error when port a PC game to iPhone
Since original PC game use Ani.Mate Boo v2.0 and iPhone don't support Boo, I try to replace Ani.boo with Ani.Mate C# v1.0.1 from GUIManager. Unfortunately I got these error:
BCE0017: The best overload for the method 'Ani.Stop(Object, String)' is not compatible with the argument list '(UnityEngine.Vector2)'.
BCE0019: 'Easing' is not a member of 'Ani'.
So is there a updated Ani.Mate C# then v1.0.1, or I need to fix these bugs manually? How to fix these two bugs?
This is my first Unity project. Any suggestion is appreciated.
Answer by synapsemassage · Jul 10, 2011 at 07:42 AM
Use the tween library iTween instead. It's easy to use, updated regularly and it's free. http://itween.pixelplacement.com/index.php
Answer by bfowle · Oct 12, 2012 at 08:58 PM
Hello,
If anyone is interested, I have taken the time to convert the Boo version of Ani.Mate (which iOS does not allow the compilation of Boo scripts yet) to C#.
I have put it up on Github at: https://github.com/bfowle/Ani.Mate
Cheers and hope this helps anyone in the future.