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Why importing assets for iOS is taking sooooo long ?
Hi,
On iMac (20gb ram) I have a scene (a simple walkthrough) with 200 lightmaps. It takes about 5 hours (true story) when I hit cmd+b to convert the *.exr.
Another interesting fact : when I pack my project and exporting it to a new Windows projects it imports in a minute. When I import in a new Mac project --> 5 hours too...
WTF with the OSX version ?
Answer by rocki · Oct 16, 2013 at 07:30 AM
Experiencing the same problem on Macbook pro. Unity 2.1 pro.
Answer by Nick Metnik · Dec 02, 2013 at 11:59 PM
Hello,
I'm getting the same behavior. Mind you it's a macmini with 4gb ram, but it's taking over an hour to do a build that was taking 30 seconds on PC for the same project.
Did you ever get around the issue or find an answer?
Thanks,
Nick
Answer by cohanlon · Jan 28, 2014 at 05:42 PM
Painfully slow importing assets on macmini with 8gb ram. PC is 100x faster