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Question by Tortelious · Mar 28, 2015 at 07:39 PM · uiiositweenunity remoteplaymaker

New UI Issues.

Hi

I am making a game using playmaker and Unity 5. I am also using the new UI System. The game is being made for iOS.

The issue is everytime I try to play my game using the unity remote on my iphone the UI placement and everything else seems to be working fine. However when I use my iPhone by building and running it the whole UI system goes haywire.

I have used itween to animate all the different components of the UI. So I had to use a fixed x and y values for the positions different elements have to be. I also have multiple canvases on my scene. EG. If I push on the options button in the main menu. All the main menu components get i-tweened out of the screen and the options contents move inside the screen. Is there a way where I can get my built project to run similar to the one in Unity Remote?

Thanks.

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