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Flickering screen after Android device lock/unlock,Flickering screen after device lock
I am having the following issue: once a SpriteRenderer is rendered on top of a Canvas and the device is locked followed by an unlock, the screen starts to flicker. It looks like every second frame the screen is cleared but the Canvas and the SpriteRenderer are not rendered anymore. A second Canvas rendering the UI as overlay is renderered just fine. I tried every combination of hierarchy, clear flags, draw order and camera I can imagine, but to no avail. Also switching the graphics API from OpenGL ES 3.0 to 2.0 does not fix the problem. Multithreaded rendering is disabled, static and dynamic batching have been switched off for testing. This only happens on some Android devices like the Huawai P8 and the Galaxy A3 using Android 6.0. Does anyone else experience similar issues? Thanks.