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Question by leonalchemist · Jan 03, 2016 at 12:01 PM · lightmappingbakingshadow bug

Light baking problems

Having problems getting a proper looking baked scene in unity, tested different kind of setups and nothing worked; the level uses modular pieces and that's where the 'shadow lines' problem occurs as well as very uneven baking where 2 white objects right next to would look much darker than the other without good reason.

There's only 1 directional light in the scene for testing purposes, snapped the wall using the 'V' key in unity even though it's not very accurate at all :/

Not sure what to do, any tips and tricks??

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Answer by AlanGreyjoy · Jan 03, 2016 at 02:53 PM

Nothing to do with you. Light baking is just not all the way there yet :)

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avatar image leonalchemist · Jan 03, 2016 at 02:59 PM 0
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Sure but don't want to start building levels and if it's going to have problems, and don't know when and if they will fix it

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